This article has been written by Ms. Udita Sharma, a 2nd year BA LLB student at Delhi Metropolitan Education, affiliated to Guru Gobind Singh Indraprastha University.
INTRODUCTION
The gaming industry experienced a boom due to the pandemic of COVID 19. Due to the free time available during the lockdown, there is an increase in the number of gamers and the time being spent on video games jumped at an alarming rate. However, the industry is subject to various legal frameworks that regulate different aspects of the industry, such as content, distribution, and data protection.
Video game law encompasses a broad range of substantive legal areas, including intellectual property, advertising and licensing, and privacy and security. The battles and adventures that take place on-screen and in arenas around the globe rely upon legal frameworks, regulations, and work that protect the developers, publishers, and related businesses that comprise the video games industry.
The Regulatory Framework
The video game industry in India is primarily regulated by the Information Technology Act, 2000, and the Information Technology (Intermediary Guidelines and Digital Media Ethics Code) Rules, 2021. These legal frameworks apply to all types of digital media, including video games, and seek to regulate various aspects of the industry.
The Information Technology Act, 2000
The Information Technology Act, 2000, provides a legal framework for the use of electronic commerce in India, including video games. It establishes the legal recognition of electronic contracts, digital signatures, and other digital authentication techniques. It also provides for the regulation of digital transactions and electronic records. is the primary law that governs the electronic commerce industry in India, including video games. The act provides a legal framework for the use of electronic signatures, digital certificates, and other digital authentication techniques. It also provides for the regulation of digital transactions and electronic records.
Under the Information Technology Act, 2000, video games are considered digital content and are subject to regulation. Section 67 of the act criminalizes the publication, transmission, or causing of transmission of any material that is obscene or sexually explicit. This provision applies to video games that contain sexual content or nudity.
In addition, Section 66E of the act criminalizes the capturing, publishing, or transmitting of the image of a private area of any person without their consent. This provision applies to video games that involve the use of cameras or other devices to capture images of individuals without their consent. It also provides punishment for cybercrimes, including offenses related to hacking, unauthorized access to computer systems, and the destruction of data. Video game companies must ensure that their games do not violate any of these provisions and should take measures to protect their users’ data from cyberattacks.
The Information Technology (Intermediary Guidelines and Digital Media Ethics Code) Rules, 2021
The Information Technology (Intermediary Guidelines and Digital Media Ethics Code) Rules, 2021, is a new law in India that regulates digital media platforms, including video games. These rules were introduced to bring transparency and accountability to online platforms and provide guidelines for content moderation.
Under the Information Technology Rules, 2021, video game developers and publishers are considered intermediaries and are required to comply with certain obligations. These include:
- Appointment of a Grievance Officer: Video game companies are required to appoint a grievance officer who will be responsible for addressing user complaints and resolving issues related to content moderation.
- Content Moderation: Video game companies are required to ensure that their games comply with the content guidelines provided in the rules. The rules prohibit the publication of content that is obscene, defamatory, or promotes terrorism or violence. Additionally, the rules mandate the classification of games based on their age-appropriateness.
- Removal of Unlawful Content: If a video game company receives a complaint about any content that is considered unlawful, it is required to remove the content within 36 hours. Failure to do so may result in legal liability.
- User Privacy: Video game companies are required to comply with data privacy laws in India and must ensure that user data is protected and not misused.
- Self-Regulatory Mechanism: The rules provide for the establishment of a self-regulatory mechanism by digital media platforms. Video game companies are required to be a part of this mechanism and must follow the guidelines provided.
The Information Technology Rules, 2021, also provide for the punishment of offenses related to the violation of the rules. Video game companies must comply with the rules to avoid legal liability and ensure that their games are safe and appropriate for users.
Intellectual Property Rights
Video games are a form of intellectual property, and as such, they are protected by Intellectual Property Rights (IPR) laws in India. IPR laws provide legal protection to the creators of original works, such as video games, and help prevent unauthorized use or reproduction of these works.
Under Indian law, video games are protected under various IPR laws, including:
- Copyright Law: Video games are protected under the Indian Copyright Act, 1957, which provides for the protection of original works, including literary, dramatic, musical, and artistic works. This includes the source code, game mechanics, artwork, music, and other original elements of the game.
- Trademark Law: Video game developers and publishers can protect their brand name, logo, and other distinctive features of their games by registering them as trademarks under the Indian Trademarks Act, 1999.
- Patent Law: Video game developers can also protect their inventions and unique features of their games by obtaining patents under the Indian Patent Act, 1970.
- Design Law: Video game developers can also protect the aesthetic elements of their games, such as character designs and user interfaces, by registering them under the Indian Designs Act, 2000.
IPR laws provide legal protection to video game creators and help prevent infringement of their rights. Video game developers and publishers can take legal action against anyone who uses their copyrighted material or trademarks without permission and seek damages for any losses suffered due to such infringement.
The Personal Data Protection Bill, 2019
The Personal Data Protection Bill, 2019, is a proposed law in India that is currently under consideration by the Indian Parliament. This bill aims to provide a comprehensive framework for the protection of personal data and privacy in India.
Under the Personal Data Protection Bill, 2019, video game companies will be required to comply with certain obligations related to the collection, processing, and storage of personal data. These obligations include:
- Consent: Video game companies will be required to obtain user consent before collecting or processing their personal data. This consent must be informed, freely given, and specific.
- Data Processing: Video game companies must ensure that personal data is processed only for specific purposes and in a lawful manner. The bill also provides for the deletion of personal data once the purpose for which it was collected has been fulfilled.
- Data Localization: The bill provides for the localization of personal data within India. Video game companies will be required to store all personal data related to Indian users within India.
- Data Breach Notification: Video game companies will be required to notify users in the event of a data breach that may impact their personal data.
- Data Protection Officer: Video game companies may be required to appoint a Data Protection Officer who will be responsible for ensuring compliance with the provisions of the bill.
- Accountability: Video game companies will be held accountable for any violations of the provisions of the bill and may be subject to penalties, fines, or legal action.
The video game industry in India faces several challenges, including limited infrastructure and a lack of regulatory clarity. The industry requires significant investment in technology and infrastructure, such as high-speed internet connectivity and gaming hardware. Many parts of the country still lack these essential infrastructure elements, which makes it difficult for the industry to reach its full potential.
CONCLUSION
the video game industry in India is subject to various legal frameworks that seek to regulate different aspects of the industry. Game developers and companies must be aware of these legal provisions and ensure. The provisions mentioned in article help regulate the creation, distribution, and use of video games in India and protect the intellectual property rights of video game developers and publishers. It is important for video game companies to be aware of these provisions and comply with all relevant laws to avoid legal issues and protect their rights.
REFERENCES:
- https://blog.ipleaders.in/laws-related-censorship-video-games/
- https://gammalaw.com/video-game-law//
- https://www.deccanchronicle.com/nation/current-affairs/041118/madras-click-me-not-grey-areas-in-privacy-law.html
Aishwarya Says:
The copyright of this Article belongs exclusively to Ms. Aishwarya Sandeep. Reproduction of the same, without permission will amount to Copyright Infringement. Appropriate Legal Action under the Indian Laws will be taken.
If you would also like to contribute to my website, then do share your articles or poems to secondinnings.hr@gmail.com
Join our Whatsapp Group for latest Job Opening